using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;


namespace MageDefender.GameClasses
{
    /// <summary>
    /// This is a game component that implements IUpdateable.
    /// </summary>
    public class Node
    {
        public Node(Game game)
        {
        }
        public virtual void Initialize()
        {
        }
        public virtual void Update(GameTime gameTime)
        {
        }
        public virtual void Draw(GameTime gameTime)
        {
        }
    }
}